Old UI system tool, now used for fast and simple prototyping or debugging in game.
void OnGUI ()
{
GUILayout.Label ("I'm a simple label text displayed in game.");
if ( GUILayout.Button("CLICK ME") )
{
GUILayout.TextArea ("This is a \n
multiline comment.")
}
}
GUILayout function works inside the OnGUI function.
Syntax:
public static void GUILayout.Label(string text, params GUILayoutOption[] options)
public static bool GUILayout.Button(string text, params GUILayoutOption[] options)
public static string GUILayout.TextArea(string text, params GUILayoutOption[] options)
Contributors
Topic Id: 6947
Example Ids: 23466
This site is not affiliated with any of the contributors.