Many languages feature a with
statement that allows programmers to omit the receiver of method calls.
with
can be easily emulated in Ruby using instance_eval
:
def with(object, &block)
object.instance_eval &block
end
The with
method can be used to seamlessly execute methods on objects:
hash = Hash.new
with hash do
store :key, :value
has_key? :key # => true
values # => [:value]
end
With Ruby you can modify the structure of the program in execution time. One way to do it, is by defining methods dynamically using the method method_missing
.
Let's say that we want to be able to test if a number is greater than other number with the syntax 777.is_greater_than_123?
.
# open Numeric class
class Numeric
# override `method_missing`
def method_missing(method_name,*args)
# test if the method_name matches the syntax we want
if method_name.to_s.match /^is_greater_than_(\d+)\?$/
# capture the number in the method_name
the_other_number = $1.to_i
# return whether the number is greater than the other number or not
self > the_other_number
else
# if the method_name doesn't match what we want, let the previous definition of `method_missing` handle it
super
end
end
end
One important thing to remember when using method_missing
that one should also override respond_to?
method:
class Numeric
def respond_to?(method_name, include_all = false)
method_name.to_s.match(/^is_greater_than_(\d+)\?$/) || super
end
end
Forgetting to do so leads to a inconsistent situation, when you can successfully call 600.is_greater_than_123
, but 600.respond_to(:is_greater_than_123)
returns false.
In ruby you can add methods to existing instances of any class. This allows you to add behavior to and instance of a class without changing the behavior of the rest of the instances of that class.
class Example
def method1(foo)
puts foo
end
end
#defines method2 on object exp
exp = Example.new
exp.define_method(:method2) {puts "Method2"}
#with method parameters
exp.define_method(:method3) {|name| puts name}
send()
is used to pass message to object
. send()
is an instance method of the Object
class.
The first argument in send()
is the message that you're sending to the object - that is, the name of a method. It could be string
or symbol
but symbols are preferred. Then arguments those need to pass in method, those will be the remaining arguments in send()
.
class Hello
def hello(*args)
puts 'Hello ' + args.join(' ')
end
end
h = Hello.new
h.send :hello, 'gentle', 'readers' #=> "Hello gentle readers"
# h.send(:hello, 'gentle', 'readers') #=> Here :hello is method and rest are the arguments to method.
class Account
attr_accessor :name, :email, :notes, :address
def assign_values(values)
values.each_key do |k, v|
# How send method would look a like
# self.name = value[k]
self.send("#{k}=", values[k])
end
end
end
user_info = {
name: 'Matt',
email: '[email protected]',
address: '132 random st.',
notes: "annoying customer"
}
account = Account.new
If attributes gets increase then we would messup the code
#--------- Bad way --------------
account.name = user_info[:name]
account.address = user_info[:address]
account.email = user_info[:email]
account.notes = user_info[:notes]
# --------- Meta Programing way --------------
account.assign_values(user_info) # With single line we can assign n number of attributes
puts account.inspect
Note: send()
itself is not recommended anymore. Use __send__()
which has the power to call private methods, or (recommended) public_send()