The javac
command is used for compiling Java source files to bytecode files. Bytecode files are platform independent. This means that you can compile your code on one kind of hardware and operating system, and then run the code on any other platform that supports Java.
The javac
command is included in the Java Development Kit (JDK) distributions.
The Java compiler and the rest of the standard Java toolchain places the following restrictions on the code:
Note: The javac
compiler should not be confused with the Just in Time (JIT) compiler which compiles bytecodes to native code.
Assuming that the "HelloWorld.java" contains the following Java source:
public class HelloWorld {
public static void main(String[] args) {
System.out.println("Hello world!");
}
}
(For an explanation of the above code, please refer to Getting started with Java Language .)
We can compile the above file using this command:
$ javac HelloWorld.java
This produces a file called "HelloWorld.class", which we can then run as follows:
$ java HelloWorld
Hello world!
The key points to note from this example are:
HelloWorld
. If they don't match, you will get a compilation error.java
, you supply the classname NOT the bytecode filename.Most practical Java code uses packages to organize the namespace for classes and reduce the risk of accidental class name collision.
If we wanted to declare the HelloWorld
class in a package call com.example
, the "HelloWorld.java" would contain the following Java source:
package com.example;
public class HelloWorld {
public static void main(String[] args) {
System.out.println("Hello world!");
}
}
This source code file needs to stored in a directory tree whose structure corresponds to the package naming.
. # the current directory (for this example)
|
----com
|
----example
|
----HelloWorld.java
We can compile the above file using this command:
$ javac com/example/HelloWorld.java
This produces a file called "com/example/HelloWorld.class"; i.e. after compilation, the file structure should look like this:
. # the current directory (for this example)
|
----com
|
----example
|
----HelloWorld.java
----HelloWorld.class
We can then run the application as follows:
$ java com.example.HelloWorld
Hello world!
Additional points to note from this example are:
If your application consists of multiple source code files (and most do!) you can compile them one at a time. Alternatively, you can compile multiple files at the same time by listing the pathnames:
$ javac Foo.java Bar.java
or using your command shell's filename wildcard functionality ....
$ javac *.java
$ javac com/example/*.java
$ javac */**/*.java #Only works on Zsh or with globstar enabled on your shell
This will compile all Java source files in the current directory, in the "com/example" directory, and recursively in child directories respectively. A third alternative is to supply a list of source filenames (and compiler options) as a file. For example:
$ javac @sourcefiles
where the sourcefiles
file contains:
Foo.java
Bar.java
com/example/HelloWorld.java
Note: compiling code like this is appropriate for small one-person projects, and for once-off programs. Beyond that, it is advisable to select and use a Java build tool. Alternatively, most programmers use a Java IDE (e.g. NetBeans, eclipse, IntelliJ IDEA) which offers an embedded compiler and incremental building of "projects".
Here are a few options for the javac
command that are likely to be useful to you
-d
option sets a destination directory for writing the ".class" files.-sourcepath
option sets a source code search path.-cp
or -classpath
option sets the search path for finding external and previously compiled classes. For more information on the classpath and how to specify it, refer to the The Classpath Topic.-version
option prints the compiler's version information.A more complete list of compiler options will be described in a separate example.
The definitive reference for the javac
command is the Oracle manual page for javac
.
The Java programming language (and its runtime) has undergone numerous changes since its release since its initial public release. These changes include:
With very few exceptions (for example the enum
keyword, changes to some "internal" classes, etc), these changes are backwards compatible.
If you need to (re-)compile older Java code on a newer Java platform to run on the newer platform, you generally don't need to give any special compilation flags. In a few cases (e.g. if you had used enum
as an identifier) you could use the -source
option to disable the new syntax. For example, given the following class:
public class OldSyntax {
private static int enum; // invalid in Java 5 or later
}
the following is required to compile the class using a Java 5 compiler (or later):
$ javac -source 1.4 OldSyntax.java
If you need to compile Java to run on an older Java platforms, the simplest approach is to install a JDK for the oldest version you need to support, and use that JDK's compiler in your builds.
You can also compile with a newer Java compiler, but there are complicated. First of all, there some important preconditions that must be satisfied:
Given the preconditions are met, you can recompile code for an older platform using the -target
option. For example,
$ javac -target 1.4 SomeClass.java
will compile the above class to produce bytecodes that are compatible with Java 1.4 or later JVM. (In fact, the -source
option implies a compatible -target
, so javac -source 1.4 ...
would have the same effect. The relationship between -source
and -target
is described in the Oracle documentation.)
Having said that, if you simply use -target
or -source
, you will still be compiling against the standard class libraries provided by the compiler's JDK. If you are not careful, you can end up with classes with the correct bytecode version, but with dependencies on APIs that are not available. The solution is to use the -bootclasspath
option. For example:
$ javac -target 1.4 --bootclasspath path/to/java1.4/rt.jar SomeClass.java
will compile against an alternative set of runtime libraries. If the class being compiled has (accidental) dependencies on newer libraries, this will give you compilation errors.