The standard guarantees the following:
void
has the same alignment requirement as a pointer to char
.Note that while alignment exists in C++03, it was not until C++11 that it became possible to query alignment (using alignof
) and control alignment (using alignas
).
The alignment requirement of a type can be queried using the alignof
keyword as a unary operator. The result is a constant expression of type std::size_t
, i.e., it can be evaluated at compile time.
#include <iostream>
int main() {
std::cout << "The alignment requirement of int is: " << alignof(int) << '\n';
}
Possible output
The alignment requirement of int is: 4
If applied to an array, it yields the alignment requirement of the element type. If applied to a reference type, it yields the alignment requirement of the referenced type. (References themselves have no alignment, since they are not objects.)
The alignas
keyword can be used to force a variable, class data member, declaration or definition of a class, or declaration or definition of an enum, to have a particular alignment, if supported. It comes in two forms:
alignas(x)
, where x
is a constant expression, gives the entity the alignment x
, if supported.alignas(T)
, where T
is a type, gives the entity an alignment equal to the alignment requirement of T
, that is, alignof(T)
, if supported.If multiple alignas
specifiers are applied to the same entity, the strictest one applies.
In this example, the buffer buf
is guaranteed to be appropriately aligned to hold an int
object, even though its element type is unsigned char
, which may have a weaker alignment requirement.
alignas(int) unsigned char buf[sizeof(int)];
new (buf) int(42);
alignas
cannot be used to give a type a smaller alignment than the type would have without this declaration:
alignas(1) int i; //Il-formed, unless `int` on this platform is aligned to 1 byte.
alignas(char) int j; //Il-formed, unless `int` has the same or smaller alignment than `char`.
alignas
, when given an integer constant expression, must be given a valid alignment. Valid alignments are always powers of two, and must be greater than zero. Compilers are required to support all valid alignments up to the alignment of the type std::max_align_t
. They may support larger alignments than this, but support for allocating memory for such objects is limited. The upper limit on alignments is implementation dependent.
C++17 features direct support in operator new
for allocating memory for over-aligned types.