An observable is created from the TextChanged event of the TextBox. Also any input is only selected if it's different from the last input and if there was no input within 0.5 seconds. The output in this example is sent to the console.
Observable
.FromEventPattern(textBoxInput, "TextChanged")
.Select(s => ((TextBox) s.Sender).Text)
.Throttle(TimeSpan.FromSeconds(0.5))
.DistinctUntilChanged()
.Subscribe(text => Console.WriteLine(text));
Assume having a method returning IEnumerable<T>
, f.e.
private IEnumerable<T> GetData()
{
try
{
// return results from database
}
catch(Exception exception)
{
throw;
}
}
Creates an Observable and starts a method asynchronously. SelectMany
flattens the collection and the subscription is fired every 200 elements through Buffer
.
int bufferSize = 200;
Observable
.Start(() => GetData())
.SelectMany(s => s)
.Buffer(bufferSize)
.ObserveOn(SynchronizationContext.Current)
.Subscribe(items =>
{
Console.WriteLine("Loaded {0} elements", items.Count);
// do something on the UI like incrementing a ProgressBar
},
() => Console.WriteLine("Completed loading"));