Getting started with AndroidLayoutsGradle for AndroidRecyclerView onClickListenersNavigationViewIntentJSON in Android with org.jsonAndroid StudioResourcesData Binding LibraryExceptionsGetting Calculated View DimensionsAsyncTaskSharedPreferencesEmulatorMaterial DesignLint WarningsServiceStoring Files in Internal & External StorageWebViewProject SDK versionsRecyclerViewGoogle Maps API v2 for AndroidPorterDuff Mode9-Patch ImagesAndroid NDKRecyclerView DecorationsCamera 2 APIViewPagerCardViewHttpURLConnectionSQLiteADB (Android Debug Bridge)ButterKnifeSupporting Screens With Different Resolutions, SizesGlideRetrofit2DialogACRAGreenDAOFormatting StringsNotificationsAlarmManagerFragmentsHandlerCreating Custom ViewsBroadcastReceiverActivitySnackbarRuntime Permissions in API-23 +Logging and using LogcatVectorDrawable and AnimatedVectorDrawableTools AttributesToastInterfacesAnimatorsLocationTheme, Style, AttributeThe Manifest FileParcelableMediaPlayerMultidex and the Dex Method LimitData Synchronization with Sync AdapterMenuInstant Run in Android StudioPicassoBluetooth and Bluetooth LE APIRoboGuiceMemory LeaksUniversal Image LoaderVolleyWidgetsDate and Time PickersIntegrate Google Sign InIn-app BillingFloatingActionButtonContentProviderDagger 2RealmUnit testing in Android with JUnitAndroid VersionsWi-Fi ConnectionsSensorManagerLocalization with resources in AndroidProgressBarCustom FontsVibrationGoogle Awareness APIsText to Speech(TTS)UI LifecycleSpinnerData Encryption/DecryptionTesting UI with EspressoWriting UI tests - AndroidGreenRobot EventBusOkHttpEnhancing Android Performance Using Icon FontsHandling Deep LinksCanvas drawing using SurfaceViewFirebaseCrash Reporting ToolsCheck Internet ConnectivityFacebook SDK for AndroidUnzip File in AndroidAndroid Places APICreating your own libraries for Android applicationsGsonDevice Display MetricsTextViewListViewBuilding Backwards Compatible AppsLoaderProGuard - Obfuscating and Shrinking your codeDetect Shake Event in AndroidTypedef Annotations: @IntDef, @StringDefCapturing ScreenshotsMVP ArchitectureOrientation ChangesXposedSecurityPackageManagerImageViewGesture DetectionDoze ModeAndroid Sound and MediaSearchViewCamera and GalleryCallback URLTwitter APIsDrawablesColorsConstraintLayoutRenderScriptFrescoSwipe to RefreshAutoCompleteTextViewInstalling apps with ADBIntentServiceAdMobImplicit IntentsPublish to Play StoreFirebase Realtime DataBaseImage CompressionEmail ValidationKeyboardButtonTextInputLayoutBottom SheetsCoordinatorLayout and BehaviorsEditTextAndroid Paypal Gateway IntegrationFirebase App IndexingFirebase Crash ReportingDisplaying Google AdsAndroid Vk SdkLocalized Date/Time in AndroidCount Down TimerBarcode and QR code readingOtto Event BusTransitionDrawablePort Mapping using Cling library in AndroidCreating Overlay (always-on-top) WindowsExoPlayerInter-app UI testing with UIAutomatorMediaSessionSpeech to Text ConversionFileProviderPublish .aar file to Apache Archiva with GradleXMPP register login and chat simple exampleAndroid AuthenticatorRecyclerView and LayoutManagersAudioManagerJob SchedulingAccounts and AccountManagerIntegrate OpenCV into Android StudioSplit Screen / Multi-Screen ActivitiesThreadMediaStoreTime UtilsTouch EventsFingerprint API in androidMVVM (Architecture)BottomNavigationViewORMLite in androidYoutube-APITabLayoutRetrofit2 with RxJavaDayNight Theme (AppCompat v23.2 / API 14+)ShortcutManagerLruCacheJenkins CI setup for Android ProjectsZip file in androidVector DrawablesfastlaneDefine step value (increment) for custom RangeSeekBarGetting started with OpenGL ES 2.0+Check Data ConnectionAndroid Java Native Interface (JNI)FileIO with AndroidPerformance OptimizationRobolectricMoshiStrict Mode Policy : A tool to catch the bug in the Compile Time.Internationalization and localization (I18N and L10N)Fast way to setup Retrolambda on an android project.How to use SparseArrayFirebase Cloud MessagingShared Element TransitionsAndroid ThingsVideoViewViewFlipperLibrary Dagger 2: Dependency Injection in ApplicationsFormatting phone numbers with pattern.How to store passwords securelyAndroid Kernel OptimizationPaintAudioTrackWhat is ProGuard? What is use in Android?Create Android Custom ROMsJava on AndroidPagination in RecyclerViewGenymotion for androidHandling touch and motion eventsCreating Splash screenConstraintSetCleverTapPublish a library to Maven Repositoriesadb shellPing ICMPAIDLAndroid programming with KotlinAutosizing TextViewsSign your Android App for ReleaseContextActivity RecognitionSecure SharedPreferencesSecure SharedPreferencesBitmap CacheAndroid-x86 in VirtualBoxJCodecDesign PatternsOkioGoogle signin integration on androidTensorFlowAndroid game developmentNotification Channel Android OBluetooth Low EnergyLeakcanaryAdding a FuseView to an Android ProjectAccessing SQLite databases using the ContentValues classEnhancing Alert DialogsHardware Button Events/Intents (PTT, LWP, etc.)SpannableStringLooperOptimized VideoViewGoogle Drive APIAnimated AlertDialog BoxAnnotation ProcessorSyncAdapter with periodically do sync of dataCreate Singleton Class for Toast MessageFastjsonAndroid Architecture ComponentsJacksonGoogle Play StoreLoading Bitmaps EffectivelyGetting system font names and using the fontsSmartcardConvert vietnamese string to english string Android

Smartcard

Other topics

Smart card send and receive

For connection, here is a snippet to help you understand:

//Allows you to enumerate and communicate with connected USB devices.
UsbManager mUsbManager = (UsbManager) getSystemService(Context.USB_SERVICE);
//Explicitly asking for permission
final String ACTION_USB_PERMISSION = "com.android.example.USB_PERMISSION";
PendingIntent mPermissionIntent = PendingIntent.getBroadcast(this, 0, new Intent(ACTION_USB_PERMISSION), 0);
HashMap<String, UsbDevice> deviceList = mUsbManager.getDeviceList();

UsbDevice device = deviceList.get("//the device you want to work with");
if (device != null) {
    mUsbManager.requestPermission(device, mPermissionIntent);
}

Now you have to understand that in java the communication takes place using package javax.smarcard which is not available for Android so take a look here for getting an idea as to how you can communicate or send/receive APDU (smartcard command).

Now as told in the answer mentioned above

You cannot simply send an APDU (smartcard command) over the bulk-out endpoint and expect to receive a response APDU over the bulk-in endpoint. For getting the endpoints see the code snippet below :

UsbEndpoint epOut = null, epIn = null;
UsbInterface usbInterface;

UsbDeviceConnection connection = mUsbManager.openDevice(device);

    for (int i = 0; i < device.getInterfaceCount(); i++) {
        usbInterface = device.getInterface(i);
        connection.claimInterface(usbInterface, true);

        for (int j = 0; j < usbInterface.getEndpointCount(); j++) {
            UsbEndpoint ep = usbInterface.getEndpoint(j);

            if (ep.getType() == UsbConstants.USB_ENDPOINT_XFER_BULK) {
                if (ep.getDirection() == UsbConstants.USB_DIR_OUT) {
                    // from host to device
                    epOut = ep;

                } else if (ep.getDirection() == UsbConstants.USB_DIR_IN) {
                    // from device to host
                    epIn = ep;
                }
            }
        }
    }

Now you have the bulk-in and bulk-out endpoints to send and receive APDU command and APDU response blocks:

For sending commands, see the code snippet below:

public void write(UsbDeviceConnection connection, UsbEndpoint epOut, byte[] command) {
    result = new StringBuilder();
    connection.bulkTransfer(epOut, command, command.length, TIMEOUT);
    //For Printing logs you can use result variable
    for (byte bb : command) {
        result.append(String.format(" %02X ", bb));
    }
}

And for receive/ read a response see the code snippet below :

public int read(UsbDeviceConnection connection, UsbEndpoint epIn) {
result = new StringBuilder();
final byte[] buffer = new byte[epIn.getMaxPacketSize()];
int byteCount = 0;
byteCount = connection.bulkTransfer(epIn, buffer, buffer.length, TIMEOUT);

//For Printing logs you can use result variable
if (byteCount >= 0) {
    for (byte bb : buffer) {
        result.append(String.format(" %02X ", bb));
    }

    //Buffer received was : result.toString()
} else {
    //Something went wrong as count was : " + byteCount
}

return byteCount;
}

Now if you see this answer here the 1st command to be sent is :

PC_to_RDR_IccPowerOn command to activate the card.

which you can create by reading section 6.1.1 of the USB Device Class Specifications doc here.

Now let's take an example of this command like the one here: 62000000000000000000 How you can send this is :

write(connection, epOut, "62000000000000000000");

Now after you have successfully sent the APDU command, you can read the response using :

read(connection, epIn);

And receive something like

80 18000000 00 00 00 00 00 3BBF11008131FE45455041000000000000000000000000F1

Now the response received in the code here will be in the result variable of read() method from code

Contributors

Topic Id: 10945

Example Ids: 32753

This site is not affiliated with any of the contributors.